Author Topic: The Cutlass - K'nex Swinging Ship (Update: 18/10)  (Read 1383 times)

Offline Tornado96

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The Cutlass - K'nex Swinging Ship (Update: 18/10)
« on: January 19, 2018, 12:55:44 am »
Hey Knexflux.  :)
This is a model I've been working on over this past summer. Swinging ships have been one of my favourite theme park rides from a visual perspective. With this build, I want to not only create a working swinging ship, but work on the realism of the ride. As such, I have already incorporated some features included in a real ride (though not necessarily functional). I'm planning to also incorporate scenery and theming around the ride which will include the water beneath the ride (represented by blue connectors), an integrated queue line, a sign for the ride, some pathwork and foliage surrounding the ride and probably a little stall or shop.

The scale I'm going for is one that works with the small Knex figures that come with your classic Screamin' serpent set.

I was originally trying to design a system to motorise the swinging of the ship. Unfortunately it was very difficult to figure out a system that would cause the swinging and yet also be discrete enough that it didn't ruin the look of the model. As such, this isn't motorised, but has a pedal concealed beneath one of the supports that i simply push down with my hand to start the swinging. This also gives me a lot more control over the swing and, in my opinion, looks more realistic.

The name Cutlass comes from the swords that are known to be used by pirates back in the day (think Pirates of the Caribbean).

Here are some pictures.

Overview






The majority of Swinging ships I've ever seen work with a tire drive under the boat. I always find it remarkable how small the tires are compared to the boat. This is a non functional tire drive that sticks out of the water with a concrete footer.


The hub holding the ship. The red connectors are there for aesthetics. A lot of swinging ships might have an insignia or shield here to add to the theme. You cna also see the mechanism i used to cause swinging. The rod system goes all the way down this support so the swing can be controlled from under the model.


Here's the bottom of the same support. I used grey connectors to design 'rockwork' around the support, partly for aesthetic and partly to hide the mechanism underneath. I was really happy with how this turned out.


Here's the mechanism housed by the rockwork. i simply push that lever up and down which causes the hub to swing.


Here are the footers for the supports. The idea is that they are concrete footers sticking out of water.


Here's a look at the ship itself. I used green and red connectors to give the idea of 'shields' strapped along the side of the boat. The grey connectors can all hold one k'nex figure. I'll include a picture with figures in the boat next update. I'm also planning on adding a 'sail' on the vertical rod connecting the ship to the hub.


Lastly, here is a basic idea of what's going to happen from here:
Green is all the foliage and trees surrounding the ride.
Red is the queue-line and boarding platform.
Yellow is the ride sign,
Blue is a shop or stall
White is the pathwork around the ride.



Would love to hear any thoughts and feedback on the model. And if you have any ideas for how to do the foliage (plants and trees) let me know! :)
« Last Edit: October 18, 2018, 09:36:36 am by Tornado96 »

Offline Sorunome

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Re: The Cutlass - K'nex Swinging Ship
« Reply #1 on: January 20, 2018, 08:33:08 pm »
This is looking pretty nice! I like your attention to detail, great job!

You should definitely make an instruction once its done ^.^
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Offline TheKnexGuy

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Re: The Cutlass - K'nex Swinging Ship
« Reply #2 on: January 20, 2018, 11:57:00 pm »
That looks amazing!   :D  I once found one online (from the knex site) that I made, it had two boats and was powered by a hand crank, but it didn't have NEAR as much detail as yours. Here it is: http://media.knex.com/pdf/bonus/contraptions/boatride.pdf Once you are done you should really post instructions, cause I would probably make it!  ;)
« Last Edit: January 21, 2018, 01:06:06 am by TheKnexGuy »
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Offline YoloSweggLord

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Re: The Cutlass - K'nex Swinging Ship
« Reply #3 on: January 31, 2018, 07:22:02 am »
I love the attention to detail in this. The water/footers, shields, and upper insignia are nicely done.

Offline Tornado96

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Re: The Cutlass - K'nex Swinging Ship
« Reply #4 on: February 18, 2018, 07:35:42 am »
This is looking pretty nice! I like your attention to detail, great job!

You should definitely make an instruction once its done ^.^

Thanks Sorunome. With the amount of detail I'm aiming for I'm not sure instructions would be the way to go. I might make instructions of any foliage or building to be used in other 'parks'.

That looks amazing!   :D  I once found one online (from the knex site) that I made, it had two boats and was powered by a hand crank, but it didn't have NEAR as much detail as yours. Here it is: http://media.knex.com/pdf/bonus/contraptions/boatride.pdf Once you are done you should really post instructions, cause I would probably make it!  ;)

Cheers man! Yeah I remember building that one. One of the great things about project that size is that they are easy to make mechanisms for. At my scale, it becomes trickier.

I love the attention to detail in this. The water/footers, shields, and upper insignia are nicely done.

Thanks! Thought that would make it a little more exciting and a good challenge for realism. :)

UPDATE (18/02)

I've been struggling to build for a few weeks cos I was just struggling to design trees that I was happy with. So i ditched the foliage for now and started working on the front of the model. Ended up getting ideas and inspiration for that much quicker.

Here's an overview of the progress:





This is probably the part I'm happiest with. I imagine this as one of the junctions in the park where there would be a main plaza. So i tried to design a floor that was more circular. I wasnt too happy with it until i found i could place grey connectors in the spaces by squeezing the ends together a bit.



Here's the queue line so far. I'm planning to put a roof over the 'cattlepen' section of it.



This part of the queue line was a bit far away from the wall going down the water so i put a planter in between the two to fill the gap.



Here's the stairs leading up to the boarding platform. it was tricky figuring out how to get all the handrails in but I'm happy with how it turned out.



Here's a view of the platform from behind. Im not too happy how Ive designed the supports. It seems too bare to me so I'll probably redesign this one.




Again feedback is super appreciated. This project has ended up being bigger in size than i anticipated so I'm gonna try and not make it much bigger. Until next time, crew.  8)

Offline Sorunome

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Re: The Cutlass - K'nex Swinging Ship (Update: 18/02)
« Reply #5 on: February 18, 2018, 09:13:18 am »
Wow, the amount of effort here spent on detail is amazing! i'm not really sure where to begin :P
I also found the circular plazza quite cool, very impressive with the circular-ness of it
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Offline GWorks

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Re: The Cutlass - K'nex Swinging Ship (Update: 18/02)
« Reply #6 on: February 19, 2018, 07:45:10 am »
Great ship, great model! Really curious about how you will drive the model (the motor to the rocker part)
Keep it up! Scenery finishes it greatly!
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Offline Tornado96

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Re: The Cutlass - K'nex Swinging Ship (Update: 18/10)
« Reply #7 on: October 18, 2018, 09:36:05 am »
Wow, the amount of effort here spent on detail is amazing! i'm not really sure where to begin :P
I also found the circular plazza quite cool, very impressive with the circular-ness of it

Thanks for the compliments! I'm glad the time I put into the detail paid off!

Great ship, great model! Really curious about how you will drive the model (the motor to the rocker part)
Keep it up! Scenery finishes it greatly!

Thanks G! I mentioned it in the first post, but i decided early on this would not be a motorised model as I wanted to focus on detail. It became very difficult to try and hide a mechanism underneath all the scenery.

FINAL MODEL Sneak Peak

So the model is complete. I actually finished it a couple months ago because I had to take it down since we're close to moving to a new house. The model has been deconstructed to make the selling easier. Got pretty busy with uni for the semester as well. However, here's a sneak peak at the finished model. More pics and a video hopefully coming in the next few weeks.



Until next time!