Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tornado96

Pages: [1] 2
1
Ball Machines, Lifts and Elements / Re: Proximity - a K'nex Ball Machine
« on: October 25, 2018, 01:53:31 pm »
I like the compactness of this model. My personal favourite is the saw element. Looks really clean! And well done making the white floor a bit more interesting by making it round. I'm getting a bit burnt out on white connector floors so this is a nice change!

2
Project Progress / Re: The Cutlass - K'nex Swinging Ship (Update: 18/10)
« on: October 18, 2018, 09:36:05 am »
Wow, the amount of effort here spent on detail is amazing! i'm not really sure where to begin :P
I also found the circular plazza quite cool, very impressive with the circular-ness of it

Thanks for the compliments! I'm glad the time I put into the detail paid off!

Great ship, great model! Really curious about how you will drive the model (the motor to the rocker part)
Keep it up! Scenery finishes it greatly!

Thanks G! I mentioned it in the first post, but i decided early on this would not be a motorised model as I wanted to focus on detail. It became very difficult to try and hide a mechanism underneath all the scenery.

FINAL MODEL Sneak Peak

So the model is complete. I actually finished it a couple months ago because I had to take it down since we're close to moving to a new house. The model has been deconstructed to make the selling easier. Got pretty busy with uni for the semester as well. However, here's a sneak peak at the finished model. More pics and a video hopefully coming in the next few weeks.



Until next time!

3
Project Progress / Re: Knex Ball Machine - the attic
« on: April 04, 2018, 12:20:04 am »
This ball machine feels like a Panorama. There was a few times in the video where i almost felt dizzy from all the turning around haha. Good progress so far. Any plans for testing out some new elements?

4
Project Progress / Re: K'nex Sports Car
« on: March 15, 2018, 10:04:43 pm »
G, I'm always surprised by the new ways of connecting pieces you discover. Never thought of checking if the tan clips fit into the holes of the blue hinge connectors like that. Brilliant!

Really nice design as well. I'm impressed with how compact it is. Keen to see what different colour variations you come up with. Seems to me a yellow version could work due to the amount of metallic yellow connectors?

That looks amazing! But what is Hand of God steering, and is there any motor?

Notice the grey gear in the front steering system? It means he can steer the car while moving it by rotating that gear. Almost as if a 'hand of God' wear reaching down and steering the car. through the gear.

5
Example:

Here's something I've been working on for the past 2 weeks.


6
General Knex Discussion / The 'What did you just do with K'nex" Thread
« on: March 09, 2018, 11:26:31 pm »
Hey K'nex Flux. This is an idea thats used on other forums.

Basically, post a maximum of 2 pictures or a description of something you've been working on. Perfect for those things you've done that aren't quite worthy of an update or its own thread but you still think is cool and worth sharing. Or maybe you were really happy with a picture you took of your build. Post it here!

So What did you just do with K'nex?

7
This is gonna be fun to watch happen, Austron. Definitely a great idea to boost your youtube channel. Are you mainly gonna focus on putting elements from the brickmania into the works machine or do you think you'll try and add some new stuff as well?

I personally think it'll be better at the works museum since that machine would have a smaller footprint. That, hopefully, means that there's more movement happening in a smaller area and more tracks to watch at one time. Good luck! :)

8
Other Discussions / Re: Contest Suggestions
« on: March 04, 2018, 10:06:22 pm »
I think a helping hand would be rather great

Are the other board mods able to help?

If not I might be able to give some time to help plan it.

9
Other Discussions / Re: Contest Suggestions
« on: March 02, 2018, 01:44:30 pm »
Um, i guess we should vote on suggestions

Can I suggest you just choose one yourself, Sorunome? Having a vote to decide what to do, and then vote on who wins i think will just take too much time. I think it might be better to just choose one and keep the other ideas as back up for future contests.  :)

Do you have the time to organise it? Ir do you feel you'd need a hand?

10
Other Discussions / Re: Contest Suggestions
« on: February 27, 2018, 08:57:15 am »
How will this progress from suggestion stage to execution? Do we need board mod permission or does someone just need to start a topic?

11
Project Progress / Re: The Cutlass - K'nex Swinging Ship
« on: February 18, 2018, 07:35:42 am »
This is looking pretty nice! I like your attention to detail, great job!

You should definitely make an instruction once its done ^.^

Thanks Sorunome. With the amount of detail I'm aiming for I'm not sure instructions would be the way to go. I might make instructions of any foliage or building to be used in other 'parks'.

That looks amazing!   :D  I once found one online (from the knex site) that I made, it had two boats and was powered by a hand crank, but it didn't have NEAR as much detail as yours. Here it is: http://media.knex.com/pdf/bonus/contraptions/boatride.pdf Once you are done you should really post instructions, cause I would probably make it!  ;)

Cheers man! Yeah I remember building that one. One of the great things about project that size is that they are easy to make mechanisms for. At my scale, it becomes trickier.

I love the attention to detail in this. The water/footers, shields, and upper insignia are nicely done.

Thanks! Thought that would make it a little more exciting and a good challenge for realism. :)

UPDATE (18/02)

I've been struggling to build for a few weeks cos I was just struggling to design trees that I was happy with. So i ditched the foliage for now and started working on the front of the model. Ended up getting ideas and inspiration for that much quicker.

Here's an overview of the progress:





This is probably the part I'm happiest with. I imagine this as one of the junctions in the park where there would be a main plaza. So i tried to design a floor that was more circular. I wasnt too happy with it until i found i could place grey connectors in the spaces by squeezing the ends together a bit.



Here's the queue line so far. I'm planning to put a roof over the 'cattlepen' section of it.



This part of the queue line was a bit far away from the wall going down the water so i put a planter in between the two to fill the gap.



Here's the stairs leading up to the boarding platform. it was tricky figuring out how to get all the handrails in but I'm happy with how it turned out.



Here's a view of the platform from behind. Im not too happy how Ive designed the supports. It seems too bare to me so I'll probably redesign this one.




Again feedback is super appreciated. This project has ended up being bigger in size than i anticipated so I'm gonna try and not make it much bigger. Until next time, crew.  8)

12
Other Discussions / Re: Contest Suggestions
« on: February 13, 2018, 10:08:55 pm »
I think you want to make contests as accessible as possible. So using parts that are rare like a pull-back motor as a necessary part would stop some people from being able to enter. Additionally, pull back motor springs wear after time so it would be hard to judge accurately between a new and old spring.

I do like the vehicle idea though. I think it would work better if your 'launch' is something everyone can build such as a standard ramp of a certain height.

I've always thought trains and planes have been a bit neglected by knex. Train is good cos you can have a standard track size (Yellow connectors snapped onto ends of a yellow rod?).

Can think of any way to judge planes outside of visual appeal though.

I'd be keen regardless. :)

13
Project Progress / Re: Bottle Flipper Progress
« on: February 13, 2018, 09:55:35 pm »
If you want something that will engage a gear for a set limit of time, I reckon your best bet is to design something similar to Shadowman's 'leave me alone' box: http://www.instructables.com/id/Knex-Leave-Me-Alone-Box/

Particularly focus on steps 4-8.

Then having your driving gear at the end of an 'arm' that then moves into place once the motor is switched on. If you have the motor fixed on the axle of the arm you can also make it the driving motor for the drive gear.

Good luck!

14
Project Progress / Re: Knex Ball Machine - the attic
« on: February 04, 2018, 10:36:16 pm »
Ball machines are really tricky to give feedback for. They're really different from roller coasters and rides in that way. For a roller coaster there is still a concept of shaping that needs to be worked on and critiqued even in a custom ride.

Ball machines can be anything, so they're really tricky to give feedback for.

I think the thing I'm enjoying the most about this build is its mobility. You've thought of some creative ways to get around the constraints you have in your building space. I also really like the mechanisms you've created to direct ball flow throughout the machine.

It reminds me a bit of those metal railing ball machine displays at museums where kids can pull a lever and change the path of a ball.

Excited to see what you'll do with the paths!

15
Project Progress / Re: Window of Opportunity Ball Machine
« on: January 31, 2018, 11:46:19 pm »
Nice update. Its small but I really like the curved path in that section near the white floor. Looks like a good compromise you went for with the ball arm. Do the balls ever fall off the track at the end there?

Whats your part count situation? It sounds like you may have bitten off a bit more than you can chew with the size of this compared to how many parts you have. What sort of pieces have you run out of?

To cut down on pieces, I would recommend ditching the white floor (That thing churns up green rods which are so useful elsewhere) and what I think would be cool is making a machine thats longer than it is tall. Have it at about the height of the ball arm as the max height.

Up to you though. You know your situation better than anyone.

Pages: [1] 2